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Cash said that as Blizzard introduced more

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"One of the main goals we had for Shadowlands was to make WoW easier to access for everyone," Cash said. "WoW is a game that's been around for quite a while. It has an immense legacy. One of the most significant issues as the game grown older is that we had 120 levels that players were required to tackle to be able to play with their buddies or to join their clan for an alt character, or to do whatever it was they wanted accomplish."

Cash said that as Blizzard introduced more and more expansions for players, they would jump across them and not have the time to play through the story of specific ones. The new expansion, Shadowlands, Blizzard has made adjustments to enhance the leveling experience which in turn should encourage players to stay engaged and work towards completing what they started.

"Along the route, when we've had several expansions with different themes, we've discovered that people were hopping around expansions a lot and not really understanding the entire story. Then we decided to take a step back, look at some of these issues in front of us, and looking at Shadowlands for an opening to set the tone for how we want the game to be for a levelling player."

"Changing level is only one of the aspects. Therefore, what we ended up having to do, at the end of the day was looking at the whole flow. Looking at the new player experience of Exile's Reach that really dissected the basics of how to even play the game and make certain that it was easily accessible to players who were new, and conducting an extensive amount of testing and research revisions, to ensure that anyone unfamiliar with the game could get into the game and start playing," Cash added.

In fact, the bulk of the updates came to WoW via its pre-patch process, and Cash stated that the new features were "very well received."

Concerning the process of leveling specifically, Cash said one of its guiding principles was helping players feel that achieving a new level actually had a purpose. To that end, every time players ding a new level, they're sure to be awarded something.
 

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